Borderlands has always been a personal favourite of mine from the moment I first played it. The way that the story string itself together along with the play style and all around game genre is just what I look for in a game. However its not just the game play that I love about Borderlands, its also the art.
The reason why Borderlands attracted me was due to the style that its presented in. The heavy cell shading gave this game a air of surrealism rarely seen in the modern game so it was nice to feel like I was playing a more retro looking game. When I decided upon doing a game cinematic I knew that the opening cutscene of this game would be one that I would reference.
Unlike Guild Wars 2 who's cutscenes focus on more fluid animating of the concept art involved in the video, Borderlands has static pictures that appear to have been scribbled onto old paper, much like map drawings. The cutscene itself focuses more on the transitions from scene to scene rather than the actual animating of the concept art which I found to be interesting and surprisingly engaging.
I think that the reason I like this cutscene so much is that it has the ability to be extremely interesting and attractive yet it lacks any true form of animation past the movement of the scene transitions which proves that it does not always take a huge action packed cutscene to attract the viewers attention and sometimes it can be as simple as feeling like you are reading a book.
Although I'm aiming for a more dynamic and animated cinematic I will certainly keep this cutscene close at hand for future reference if I do more animatics. I love the style that this cutscene is portrayed and I will certainly be developing this style of art for future projects to come.